Understanding Animation

Req 1b — History of Animation

1b.
Discuss with your counselor a brief history of animation.

The Early Experiments (1800s)

Long before movies existed, inventors were fascinated by the idea of making pictures move. In the early 1800s, a wave of clever devices appeared across Europe:

These devices proved that the human eye could be tricked into seeing motion from a series of still images. That discovery would change everything.

The Birth of Animated Film (1900s–1920s)

Once motion picture cameras were invented in the 1890s, it was only a matter of time before artists started drawing directly for the screen.

The Golden Age (1930s–1960s)

Walt Disney transformed animation from a novelty into a major art form:

Other studios emerged during this era too. Warner Bros. gave us Bugs Bunny and Daffy Duck. Hanna-Barbera created Tom and Jerry. In Japan, Osamu Tezuka — known as the “God of Manga” — pioneered the style that would become anime, producing Astro Boy in 1963.

An illustrated timeline spanning from the 1830s to the present day, showing key milestones in animation history: a zoetrope in the 1830s, a hand-drawn film frame from the early 1900s, Mickey Mouse in the 1930s, a Pixar 3D character in the 1990s, and a modern digital tablet with animation software today

The Computer Revolution (1970s–2000s)

Computers began entering animation studios in the 1970s, slowly at first:

By the 2000s, most major animated films were made with computers. Traditional hand-drawn animation became rare in Hollywood, though it continued to thrive in anime studios in Japan and independent animation worldwide.

Animation Today and Beyond (2010s–Present)

Animation technology continues to evolve rapidly:

A Brief History of Animation
Discover Japan's First Anime: Hidden History!

You have seen how animation evolved from spinning discs to supercomputers. Next, you will learn the rules that make animation feel real.