Learn to define inventing, study famous inventors, explore intellectual property, design prototypes, and create your own invention to earn this merit badge.
Requirements
1. Why Inventions Matter
What Inventing Does
Do allIn your own words, define inventing. Then do the following:- a.
Explain to your counselor the role of inventors and their inventions in the economic development of the United States.
- b.
List three inventions and state how they have helped humankind.
- a.
2. Learning from Inventors
Choose Your Research Path
Choose 1Do ONE of the following:3. Protecting Ideas
Intellectual Property & Patents
Do allDo the following:- a.
Define the term intellectual property
Define the term intellectual property. Explain which government agencies oversee the protection of intellectual property, the types of intellectual property that can be protected, how such property is protected, and why protection is necessary. - b.
Explain the components of a patent and the different types of patents available.
- c.
Examine your Scouting gear and find a patent number on a camping item you have…
Examine your Scouting gear and find a patent number on a camping item you have used. With your parent or guardian’s permission, use the internet to find out more about that patent. Compare the finished item with the claims and drawings in the patent. Report what you learned to your counselor. - d.
Explain to your counselor the term patent infringement.
- a.
4. Sharing Responsibly
Inventions That Should Be Shared
Discuss with your counselor the types of inventions that are appropriate to share with others, and explain why. Tell your counselor about one unpatented invention and its impact on society.5. Improving Gear
Rethink a Camping Product
Choose a commercially available product that you have used on an overnight camping trip with your troop. Make recommendations for improving the product, and make a sketch that shows your recommendations. Discuss your recommendations with your counselor.6. From Problem to Model
Plan Your Invention
Do allThink of an item you would like to invent that would solve a problem for your family, troop, chartered organization, community, or a special-interest group. Then do the following, while keeping a notebook to record your progress.- a.
Talk to potential users of your invention and determine their needs
Talk to potential users of your invention and determine their needs. Then, based on what you have learned, write a statement describing the invention and how it would help solve a problem. This statement should include a detailed sketch of the invention. - b.
Create a model of the invention using clay, cardboard, or any other readily…
Create a model of the invention using clay, cardboard, or any other readily available material. List the materials necessary to build a working prototype of the invention. - c.
Share the idea and the model with your counselor and potential users of your…
Share the idea and the model with your counselor and potential users of your invention. Record their feedback in your notebook.
- a.
7. Build and Test
Prototype, Test, Improve
Build a working prototype of the item you invented for requirement 6. Test and evaluate the invention. Among the aspects to consider in your evaluation are cost, usefulness, marketability, appearance, and function. Describe how your original vision and expectations for your invention are similar or dissimilar to the prototype you built. Have your counselor evaluate and critique your prototype. Note: Before you begin building the prototype, you must have your counselor’s approval, based on the design and building plans you have already shared.8. Inventing in the Real World
Choose an Inventing Experience
Choose 1Do ONE of the following:9. Creative Futures
Skills and Careers of Inventors
Discuss with your counselor the diverse skills, education, training, and experience it takes to be an inventor. Discuss how you can prepare yourself to be creative and inventive to solve problems at home, in school, and in your community. Discuss three career fields that might utilize the skills of an inventor.